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Welcome to XP+10+D+G's image-blog!

The XP+10+Design+Group specializes in the development of scenery files for Laminar Development's X-Plane Flight Simulator. You'll find screenshots of works-in-progress in this blog, as well as finished products and ideas for new projects. We work in Google's SketchUp, Photoshop CS3/4 and AC3D, and do so on Apple's Mac platform. All of our unique designs are copyright protected in the United States, the EU, Australia and New Zealand. Copyright asserted elsewhere. A means to subscribe to this blog is located at the bottom of the page.

Latest

LFPN Control Tower: Final Renders

Somehow I hit a stray line and caused about a third of the building to simply disappear (one of those “Oh, #%@*!” moments. Took about a week to reconstruct, too.

And, well, this is it. Finished.

I’ll be moving on to the remaining buildings. Most are almost finished, as far as modeling goes. The next phase will be the interesting one.

More soon.

Chip

LFPN terminal / control tower in final stages of modeling

Work on the control tower has resumed after a period of reconsidering the best way to proceed with this project. Stay tuned for an announcement concerning the future status of this work in early November, 2011.

This project will be released as an XP10 scenery product.

LFPN Control Tower Pt II

Getting a little unwieldy to scroll down, so thought it time to start a new post!

Below are a few of the latest images. Finishing out the front “patio area” now, then the windows will come next, then the back of the building with all of it’s little stairways and out-buildings, and the last thing I’ll do are all the balcony/porch railings that line the upper floor decks (and which I’m not looking forward to).

You know, this is a really fascinating little building, not to mention complex. The angles and arcs must have driven the contractors right out of their minds!

I just had to make the dining room window on the left into that arced style. Curved glass, too. More formal appearance, and I think it will look nice from the ramps, especially if we can get some interior lighting going on in there.

Busy week. Got a little bit done on the south facade. (26 feb 2011, below)

Will start the final push on this one soon…

29 March:

LFPN Control Tower

So, the adventure begins anew! Khamsin apparently worked on this one before moving on to other projects and you have to wonder how this one would have looked under his gifted hand. Ah, well, we’ll just have to do the best we can!

This is a tough building too. Three main floors, multiple uses on each, plus the airport’s control tower. A restaurant, a boutique, airport operations and more than likely an operations center for paramilitary operations (my guess here, but what the hell do I know!). This is a peculiar airport in some ways, sort of like Andrews Air Force Base outside of WashingtonDC in that it handles some light diplomatic traffic, but the rumor was always that covert ops were often staged from here as well..so that would make it more like Langley AFB or the old south Florida SAT bases out in the ‘glades.

Google Earth is the main source of information here, using it for measurements and putting together the basic design elements. And what a design it is, too. I see some light neo-classical elements, a little Bauhaus thrown in for good measure, and heaven help us, some Prairie School influence too, so it looks like Frank Lloyd Wrong run amok in places, but all in all it’s a handsome building well suited to its intended purpose. Let’s take a look…

I’m going to approach this one a little differently too. Lay out the foundation, loft up the exterior walls and window placements, then lay in some interior walls in case Simon wants to take advantage of lighting enhancements in XP10 to really give this one some depth.

I’ll start posting design work below, but I’m going to add to this post instead of making new postings for new work, that way you can just come back to the “control tower” for example and find the latest work down below. Hope that works better this time around.

So, away we go…

First, the basic foundation then the front patio area, then the exterior walls, and on from there…

I want to work on a “proof of concept” idea for these windows to see if they’ll work. This is a circular bay window. The units at LFPN are not quite so pure an arc…

And while attractive I think they’d be next to impossible to texture. So, next step. Finish the layout and lofting of the basic building shape…

So, let’s layout the basic shape now as scaled from Google Earth imagery:

Next, we’ll add the actual control tower, then start on a simplified bay window design…that will be more accurate, but less interesting…

The windows have a more formal, neo-classical look, but I think they blend in well enough to not distract from the the essential Bauhaus feel of the building. I like the “arc window” better, however, as the building looks a little more inviting with them…

Tower glassed-in at this point (below), and working on railings next:

Been working slowly on the model but have also have been tied up getting the new computer up to speed. Sorry for the slow updates here, but should be back on track now. Here’s the latest:

LFPN Heliunion Industrie

This is a “huge” group of buildings and from what I can tell one of the biggest companies in the area around LFPN. The firm specializes in flutterbug maintenance and very specialized modifications and installations to “government” property. I guess that means covert OPS stuff. Anyway, the entire west side of the airport is centered around this group of buildings so this will anchor the next big grouping.

Images from GE are first up, and as I work on each building I’ll add renders to the appropriate section. Some work done already, and the first renders are further down.

Below, the east-most group. First renders next, and nowhere near accurate or complete.

SketchUp files at this point, too.

Hangar under construction

[UPDATE: I’m going to add to this post, so look for changes at the bottom! 26 & 27 Jan, 1 Feb… added.]

Changed the structure from wood to steel (below) with some scaffolding and welders up on the roof…

Electrical conduit and lighting going in as the roof begins to be closed-in…

WIP Conellan/Ayers Rock

These are study images more than anything else at this point in time; Simon and I have kicked this one around for a while and we might have a go at it some time in the future.

Below, a simplified version with no basement area:

And the Fire Station, such as it is:

LFPN Recent Work

First up, four images of the mid-field fuel depot:

Latest KMMH Images